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Sensorama Lab

Unity Developer at Sensorama Lab, creating VR/AR projects for platforms like Oculus Quest and Pico. Led development using OpenXR, enhanced visuals with URP, and optimized performance for Pico’s 90Hz mode, delivering high-quality apps on time.

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Description

● Workedwith a team to create VR and AR projects for clients in the USA and Europe, using platforms like Oculus Quest, Pico, and HP Reverb;

● developed and improved VR and AR projects, including a metaverse app for Oculus Quest using Photon, focusing on player abilities and movement systems;

● Ledtheentire development process for VR apps, designing systems using Open XR to ensure they worked across different platforms;

● Improved the player experience by enhancing visual quality with the Universal Render Pipeline (URP), adding features like post-processing, shaders, and real-time effects.

Key Achievements:

● Optimized the post-processing blur effect specifically for Pico's 90Hz mode to ensure smooth performance and visual clarity;

● Consistently delivered all applications on schedule, meeting project deadlines and client expectations.

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